Objective
Build the most resilient microservices architecture by acquiring services, forming service groups, and accumulating the highest Architecture Score.
Turn Structure
- Roll Dice: Move your token around the board
- Land on Space: Execute the space action
- Optional: Build Load Balancers or trade
- End Turn: Next team goes
Space Types
- Services: Purchase to build your architecture
- API Gateways: Critical infrastructure (4 total)
- Message Queues: Enable async communication (2 total)
- System Events: Draw orange cards for operational events
- Architecture Reviews: Draw purple cards for design decisions
- Monolith Trap: Technical debt prison
- Scale-Up Bonus: Collect pooled resources
- Deployment Tax: Pay 100 resources
Service Groups & Load Balancers
Own all services in a group to unlock benefits:
- 2x rent from other teams
- Can build Load Balancers (up to 2 per service)
- Load Balancers dramatically increase rent (4x and 8x)
Winning
Architecture Score = Resources + (Service Value × 1.5) + (Load Balancer Value × 2)
Bonuses: Complete groups (+100 each), All 4 Gateways (+200), Both Queues (+150)